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Which 16-bit cartridge peripheral stands out as the ultimate in terms of versatility and functionality?

The Sega Game Gear was the first handheld console to use a backlit LCD screen, making it possible to play games in the dark.

The Super Game Boy had a built-in speaker that could play stereo sound, a feature that was rare in console gaming at the time.

The Power Base Converter for the NES was compatible with over 1,000 NES games, making it one of the most versatile peripherals of its time.

The Super 32X was capable of rendering 320x240 resolution graphics, which was unprecedented for a console add-on at the time.

The Nomad, a handheld console by Sega, had a rechargeable battery that could last up to 4 hours on a single charge.

The Super Game Boy had an internal battery life of around 4-6 hours, making it possible to play games on the go.

The Power Base Converter was designed to work with both American and Japanese NES cartridges, making it a versatile option for gamers worldwide.

The 32X could render 3D graphics at 30 frames per second, a significant achievement for a console add-on in the 1990s.

The Nomad was the first handheld console to have a built-in speaker and headphone jack, allowing for private gaming on the go.

The Super Game Boy had a dedicated chip for sound processing, which enabled high-quality audio in games.

The Power Base Converter was designed to work with both NTSC and PAL region NES games, making it a popular option for gamers worldwide.

The 32X had a built-in heatsink to dissipate heat generated by the console, a feature that was rare at the time.

The Nomad had a unique "rapid-fire" feature that allowed gamers to shoot faster in games, giving them an edge in competitive play.

The Super Game Boy had a built-in pass-through feature that allowed gamers to play Game Boy games on their TV, a feature that was novel for its time.

The Power Base Converter was designed to work with both top-loading and front-loading NES consoles, making it compatible with a wide range of systems.

The 32X had a price point of around $150 at launch, making it a relatively affordable console add-on for its time.

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